Daymare Town 3

The Hangar is a location in Daymare Town 3. It can be accessed through Lupus Square by the use of a key.


The hangar is small and stone-walled with a wooden floor and roof. There is a wooden table on which sits a puppet-like character who claims that he was not spying at the gate corner through the arched window. The interior of the hangar is a single screen. On that screen only two objects may be of interest to the player; the character and the transmitter. The transmitter can be activated using the use of two gears and activating it will turn on one of the 3 lights on the machine at the Magician's House.

On the opposite side of the screen, the puppet-like character sits on a table and claims that he was not spying at the gate corner. "No, I was not watching," he says.

The hangar can also be seen closely from the outside from the gate corner where the two eyes of the puppet-like character visible looking out of the window.